Make a flexible 2d camera that follows an arbitrary target with some nice, smooth easing in a tiny amount of GameMaker code. Use it as a foundation for more complex camera rules that suit your particular game design.
▶ Support my work: / shaunjs
▶ Source code: / new-camera-74441424
▶ Camera design theory: https://www.gamedeveloper.com/design/...
If you liked this short and easy tutorial for GameMaker please consider supporting my work so that I can make more of them! I cover all things GameMaker (formerly GameMaker Studio) and I'm also developing a game called PokeyPoke that you can check out here:
▶ Wishlist my game PokeyPoke: https://store.steampowered.com/app/10...