Full video: • Let's Play Assassin's Creed DC 30: Th... We investigate Abu'l Nuqoud the merchant king of Damascus and a member of the Levantine Templars. He lived in an opulent palace in Damascus' Rich District, where we're finally going to explore. Watch full series: • Let's Play Assassin's Creed DC 01: De... I re-played this classic some time ago, but couldn't get to editing and posting because I got sick, now I can publish this for nostalgia's sake and finally get to finish the first Assassin's Creed.
I also played Origins and Odyssey on this channel, here are the playlists, Kassandra: • Assassin's Creed Odyssey +Mods 01: Th... and Ancient Egypt adventures of Bayek and Aya: • Let's Play Assassin's Creed Origins 0...
Desmond Miles, a bartender, is kidnapped by the company Abstergo Industries for use as a test subject in the "Animus," a device that can simulate genetic memory. They put him in the device to recall the memories of his ancestor, Altaïr Ibn-La'Ahad, a member of the Assassin Brotherhood in the year 1191, who lived during the Third Crusade in the Holy Land, who He came into possession of the Apple, which is one of many Pieces Of Eden. Warren and his assistant Lucy Stillman, place you in the machine.
When the Animus starts up, you take over as Altair at Solomon's Temple, looking for the Apple, but arrive just in time to see Robert de Sable, the Templar Grandmaster, get to it first...
GAME description:
Assassin's Creed is a non-linear action-adventure video game, during which the player controls a 12th-century Levantine Assassin named Altaïr Ibn-La'Ahad during the Third Crusade, whose life is experienced through the Animus by his 21st century descendant, Desmond Miles. The overall goal of the game is to rise through the ranks of the Assassin Order by carrying out a series of assassinations given by the leader of the Order, Al Mualim. In doing so, Altaïr travels from Masyaf to cities in the Holy Land, specifically Jerusalem, Acre, and Damascus.
Upon arrival in any of the cities, Altaïr must locate an Assassins' Bureau and discuss his tasks with the local Rafiq, an agent of the Brotherhood, gaining basic knowledge of his target. From there, it is up to Altaïr to perform additional reconnaissance via eavesdropping, interrogation, meeting with informants, and gathering important items. It is only after Altaïr has gathered enough information that he can carry out the assassination. After successfully completing an assassination, Altaïr returns to Masyaf to debrief with Al Mualim, and is subsequently rewarded with better equipment, before he is given the names of his next targets.
Between main memories, Desmond must direct Altaïr to high points in the city to further synchronize his surroundings and map out the city that Altaïr is currently located in. Other side memories include tracking and killing Templars, flag collecting, and saving citizens who are being threatened by city guards.
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