How to render Particle System OVER UI Canvas (INCLUDES One-Click Game with WINNING EFFECT)

Опубликовано: 16 Октябрь 2019
на канале: Beaver Joe
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(•̀ᴗ•́) و ̑̑ Hello everyone Welcome to my channel!

In this video, We will make one simple click game. And I want to introduce one of the most classical Win Effect in Unity. The most difficult point on this episode is How to make the particle effects visualize on the top of the UI Canvas.

(En este video, haremos un juego de un simple clic. Y quiero presentar uno de los Win Effect más clásicos de Unity. El punto más difícil de este episodio es Cómo hacer que los efectos de partículas se visualicen en la parte superior del lienzo de la interfaz de usuario.)

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※Keyword※

Depth only, Culling Mask, ScreenSpace - Camera, IEnumerator, StarCoroutine, GetActiveScene().buildIndex

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★ Join Our Server on DISCORD:   / discord  

★ Starting Project can download from my google drive: https://drive.google.com/file/d/1DY1v...

★ Completed Project can download from my google drive: https://drive.google.com/file/d/1FX1i...

★ Advanced Completed Project (includes Save and Load): https://drive.google.com/file/d/1Wq5P...

★ Github (includes Scripts & Sprites & ScreenShots-Tips): https://github.com/zheyuanzhou

(•̀ᴗ•́) و ̑̑ Text Version of this tutorial: https://www.evernote.com/l/AhXSBTSSL2...

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★ Timeline Of this tutorial ★
00:02 Introduction ※
00:42 Start project ※
02:22 Win Canvas Active ※
03:43 IEnumerator ※
07:07 Render Particle System Over UI Canvas ※
11:43 Results ※
12:03 Save and Load Highest score in this game ※
12:35 Next Episode: Shader Graphic ※

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★★★ Hopes SMASH likes and subs button. I very much appreciate your subscription. Next Episode: What is UV and how to make one Water Shader.

Have a nice Day/Night!

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