In this video we make some simple alternative movement systems for the player through "bugs". The player can posess these bugs and they will gain some advantages that they previously didn't have, but lose most of their abilities, until they can posess another enemy at least.
00:00 Intro
00:30 Big Fly Movement
12:23 Possessing The Fly
14:03 Camera Adjustements
18:33 Crawler Movement and Fly's Possessed Mask
30:47 Possessing The Crawler and Final Movement
35:33 Crawler Idle
40:06 Outro
Assets:
https://github.com/veryhungryprogramm...
Also sorry for the big gap in posting, had a bunch of school stuff going on and needed to take a break in order to concentrate on university applications. Once I get feedback, I might make a quick video on that and what it means for this channel.