#3dsmax #character #topology This is 3ds Max but the technique is common. This is useful for the neck, arms legs, fingers, anywhere that requires a transition including the feet to ankles.
Роза из атласной ленты 5 см / DIY Fabric Rose
Čiutyta - Žuvų šukelėm
COMO RESETAR SAMSUNG xpress M2020W M2020 m2022
#Коран
Utair Boeing 737-400 | Flight from Moscow VKO to Saint Petersburg
КАК НЕ НУЖНО ИГРАТЬ В ПАБГ - Монтаж PUBG, SCUM, The Last Of Us, Horizon: Zero Down
Гол - И. Сергеев. Ордабасы - Тобол 1:1. 5 тур. Чемпионат 2022
Сергей Коваленко «На дальней станции сойду»
ANATOMY rigging - Bento Buddy for easy quick rigging
ComfyUI / Python - prompt iterators - compose Python inside the grid - create custom gates
Bento Buddy - Character Issues with Mapping and Retargeting Explained
Bento Buddy - Long Shot - Giant Animesh Magic
Bento Buddy - Robot Walking
Marvelous Designer - Make a dress
Bento Buddy - DAZ to Second Life(R) in 7 minutes
3ds Max - shell modifier bug fix
Blender - in 45 seconds I'll show you how to add a material and texture image to an object
Bento Buddy - quick character conversion
Bento Buddy - rig / skin a clothing item and export for SL
Bento Buddy - Prima Body to Maya and Export to SL