Building systems are necessary for many games. Today, we will create our own grid-based building system that will work with the first and third-person characters. You will be able to place objects, destroy them, and load them and later we will also provide the player with more visual feedback.
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Timestamps:
00:00 Introduction
00:33 Grid + Visualisation
04:28 Building Objects Setup
06:08 Raycast - Check If We Can Place Item
08:47 Placing Objects
14:00 Fixing Wall Placement
18:28 FINAL RESULT