Understanding Behavior Trees lays the foundation for understanding the more advanced topics such as Blackboard Architecture. Behavior Trees are a hierarchical decision-making model commonly used in AI and game development. Walk through creating all the most important nodes in a clean, easy to understand implementation.
Want to support me? 😀
Buy me a coffee! https://ko-fi.com/adammyhre
🔔 Subscribe for more Unity Tutorials / @git-amend
Discord: / discord
#unity3d #gamedev #indiedev
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Behaviour Trees Overview
2:16 Nodes
4:50 Behaviour Tree
8:00 Sequence Node
11:20 Selector Node
13:55 Priority Selector
19:30 Complex Behaviour
Source code: https://github.com/adammyhre/Unity-Be...
Assets Shown In This Video (Affiliate Links)
Dungeon Mason Tiny Hero Duo: (FREE): https://assetstore.unity.com/packages...
Tiny Heroes: https://assetstore.unity.com/packages...
Tidal Flask Dungeon Pack: https://assetstore.unity.com/packages...
Hierarchy Icons: https://assetstore.unity.com/packages...
Better Transform: https://assetstore.unity.com/packages...
Better Mesh Filter: https://assetstore.unity.com/packages...
Kyeoms VFX: https://assetstore.unity.com/publishe...
Follow me!
https://linktr.ee/gitamend