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Отмечаем 14 февраля вместе с домашним тортом!
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Hum Filter
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The Future
Releasing a demo too early! - PokeyPoke Devlog #8
My Game at Gamescom! - PokeyPoke Devlog #7
Beginner Game Design Qs - Variable Jump Height #gamedevelopment #gamedesign
FINAL DAY - Ludum Dare 54 - "Limited Space"
DAY 2 - Ludum Dare 54 - "Limited Space"
Ludum Dare 54 - Countdown stream, setup, hangout
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PokeyPoke Dev - Working on the (new) Demo!
Beginner GameDev Mistakes - Ep 1
GameMaker: Turn Based Battles - Part 8: Target Selection(Tutorial Series)
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Every JAM GAME I've ever made (part 2)
Every JAM GAME I've ever made (part 1)
GameMaker: Turn Based Battles - Part 7: Selecting Actions (Tutorial Series)
Mouse & Keyboard vs Pad controls? - PokeyPoke DEVLOG #5
GameMaker: Turn Based Battles - Part 6: Menus (Tutorial Series)
A new (new) way to write strings in GameMaker 2023.4
Adding procedural VOICES to my game! - PokeyPoke DEVLOG 4
GameMaker: Turn Based Battles - Part 5: AI Scripting (Tutorial Series)
GameMaker: Turn Based Battles - Part 4: Floating Text & Death Animations (Tutorial Series)
GameMaker: Turn Based Battles - Part 3: Battle State flow (Tutorial Series)
PokeyPoke DEVLOG #3 - "Climbing" in Platformers
GameMaker: Turn Based Battles - Part 2: Drawing Stats (Tutorial Series)