How to make a silky smooth camera for pixelart games in Godot (3.x)

Опубликовано: 31 Октябрь 2021
на канале: Picster
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A disclaimer: I didn't invent this approach! I found it here when doing research on how to solve this for my game Bottomless:
https://code-disaster.com/2016/02/sub...

Timestamps:
00:00 Intro
00:30 Why and when to use this technique
00:54 Stretch-mode: Viewport
01:40 Stretch-mode: 2D
02:40 Setting up a pixel perfect game with high-res UI (needed for smooth cam)
04:06 How the smooth camera works
04:23 Setup the smooth camera
06:13 Adding the camera to the player
09:40 Final settings and testing

As always, you'll find the files of the tutorial in my GitHub here:
https://github.com/RPicster/Godot-Col...

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** 𝗖𝗿𝗲𝗱𝗶𝘁𝘀 **
Game Art by Kenney (Pixel Line Platformer):
https://www.kenney.nl/assets/pixel-li...

CRT Shader:
https://godotshaders.com/shader/vhs-a...

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