Rock Mining using Reusable Hit, Hurt, Damage and Collectable Components - Godot 4.3 Tutorial - Pt 8

Опубликовано: 31 Октябрь 2024
на канале: Rapid Vectors
747
35

Part 8 - You will learn how to create a rock scene which the player can mine using the axe tool and turn into stones. Using reusable components you can apply Hit, Hurt, Damage and Collectable components to your scenes so that you can quickly make scenes which behave in the same way.

How to Build a Complete 2D Farming Game an 8-Hour Tutorial Series - All 25 Episodes - Godot
🎮    • How to Build a Complete 2D Farming Ga...  

Download the following Game Assets from itch.io
Created by cupnooble
💡 https://cupnooble.itch.io/sprout-land...

Subscribe to my channel for more tutorial updates
🔔    / @rapidvectors  

Do you like my content and would you like to help support my channel further?
☕ https://www.buymeacoffee.com/rapidvec...

🎬 Video Chapters
0:00 - Introduction
0:20 - Create the Rock Mining Test Scene
1:30 - Rock Scene
2:59 - Hurt Component
3:56 - Damage Component
5:12 - Stone Scene
6:28 - Collectable Component
8:28 - Rocks Tilemap Layer
9:40 - Add Shake Shader to the Rock

#godot #godot4 #godotengine #indiegame #indiedev #indiegamedev #tutorialyoutube #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #gdscript #farminggame