Opengl Game Engine Demo #1

Опубликовано: 30 Март 2013
на канале: Adam Lastowka
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This is an unnamed game engine being developed by Pongle Studios in java using the LightWeight Java Game Library (LWJGL). Monkey models exported from blender as a OBJ file paired with a texture.

The video seems a bit laggy at times because BandiCam seems to make openGL take the mouse movements a bit slowly for some reason.

Features so far:

OBJ Importing
Texture Mapping
Dynamic Lighting
Multiple Lights
In-Game Normal Generator
Camera Maths

ToDo:

Tessellation
Shadow Mapping
Displacement Mapping
Smoke
A bunch of other stuff