Weapon Damage: 80%, 2.0 speed
Description: Recommended enhancements: Lucky. Power beyond imagination. Complete domination of Lore. The humiliation of your enemies. It's what you deserve. There needs to be a Champion of Doom, and that role was meant for you.
Stat Model: Tank Melee
Special Effects:
The Verus DoomKnight gains mana when they:
Strike an enemy in combat (more effective on crits)
Are struck by an enemy in combat
Necrotic Blade
Rank Needed: 0
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type: Physical
Range: A short range attack that deals damage to 1 target.
Description: Strike your target with your Doom Blade. Applies Weakened, reducing your target's outgoing damage by 15% for 20 seconds
Soul Fracture
Rank Needed: 1
Mana Cost: 5 Mana
Cooldown: 5 Seconds
Type: Magical
Range: A long range attack that deals damage to 1 target.
Description: Ravage your target's soul, severely crippling their defenses. Applies Fractured Soul, reducing your target's Damage Resistance by 50% and Physical and Magical Resistance by 30% for 8 seconds.
If Unleashed Doom is active, applies Shattered Soul, reducing your target's Physical and Magical Resistance by an additional 30% for 5 seconds.
If Darkness is gathered, applies Cataclysm, increasing your Crit Chance by 20% and Crit Damage by 50% for 20 seconds.
Note: Deals 85% weapon damage.
Life Carve
Rank Needed: 2
Mana Cost: 5 Mana
Cooldown: 5 Seconds
Type: Physical
Range: A long range attack that deals damage to 1 target.
Description: Carve into your target, draining life from them and applying Lingering Darkness, a DoT for 6 seconds.
If Unleashed Doom is active, applies Necrotic Warmth, restoring your HP over 5 seconds.
If Darkness is gathered, applies Veil of Darkness, increasing your Damage Resistance by 50% for 20 seconds.
Note: Deals 95% weapon damage.
Doom Spikes
Rank Needed: 3
Mana Cost: 10 Mana
Cooldown: 5 Seconds
Type: Physical
Range: A long range attack that deals damage to 1 target.
Description: Raise spikes from the ground, piercing your target. Applies Spiked, reducing your target's Haste and Dodge by 15% for 8 seconds. Can't miss.
If Unleashed Doom is active, applies Skewered, reducing your target's Haste and Dodge by an additional 15% for 5 seconds, while also stunning them for 1 second.
If Darkness is gathered, applies Demise, increasing your outgoing damage by 15% for 20 seconds.
Note: Deals 90% weapon damage.
Inner Darkness
Rank Needed: 4
Type: Passive Ability
Description: Hit Chance and Haste increased by 20%.
DoomKnight Armor
Rank Needed: 4
Type: Passive Ability
Description: Endurance and Damage Resistance increased by 50%.
Unleash Doom
Rank Needed: 5
Mana Cost: 8 Mana
Cooldown: 10 Seconds
Type: Magical
Range: A long range attack that deals damage to 1 target.
Description: Release calamitous shadows upon your target, inflicting them with Decay which negates all non lifesteal healing they receive for 3 seconds. If you have 10 stacks of Doom, they are consumed to apply Unleashed Doom, empowering your skills and increasing your outgoing damage by 25% and Haste by 50% for 8 seconds. Can't miss.
If Unleashed Doom is activated or is already active, you Gather Darkness, empowering the next skill you use (except Necrotic Blade) with an additional effect.
Note: Deals 120% weapon damage.
Doom's All Around
Rank Needed: 10
Type: Passive Ability
Description: Starting at rank 1, all skills (except Necrotic Blade) grant you 1 stack of Doom, which stacks to 10 and is used for Unleash Doom. While Unleashed Doom is active, you can't gain stacks of Doom. At rank 10, increases your Crit Chance by 10%.
Recommend item with Forge Forge Weapon Dauntless Enhancement
And
Recommend item Forge Cape Lament Enhancement
So Good Luck Try it with Dauntless because Low HP 51k Critical Damage.