Star Wars Outlaws Ray Tracing + RTXDI On vs Off graphics and performance comparison benchmark at 4K, 1440p DLSS 3.7.20 Quality/Balanced + DLSS Frame Generation with Ray Tracing + RTXDI and Ultra settings on i7 10700F + RTX 4080
Special thanks to Ubisoft for providing me with early access to this game, I really appreciate it a lot!
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○ Star Wars Outlaws 4K, 1440p DLSS 3.7 Frame Generation -
○ DLSS 3.7 Frame Generation On vs Off Comparison in 10 Games -
○ Ray Tracing On vs Off in 10 Games -
Timecodes:
○ 0:00 - Side-by-Side Comparison at 4K DLSS 3.7 Balanced
○ 3:06 - 4K DLSS 3.7 Balanced with Ray Tracing Ultra + RTXDI
○ 4:13 - 4K DLSS 3.7 Balanced + Frame Generation with Ray Tracing Ultra + RTXDI
○ 5:24 - 4K DLSS 3.7 Balanced with Ray Tracing Ultra
○ 6:34 - 4K DLSS 3.7 Balanced + Frame Generation with Ray Tracing Ultra
○ 7:48 - 1440p DLSS 3.7 Quality with Ray Tracing Ultra + RTXDI
○ 9:03 - 1440p DLSS 3.7 Quality + Frame Generation with Ray Tracing Ultra + RTXDI
○ 9:56 - 1440p DLSS 3.7 Quality with Ray Tracing Ultra
○ 11:05 - 1440p DLSS 3.7 Quality + Frame Generation with Ray Tracing Ultra
Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2x8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601
I have partnered with Ubisoft to produce this content.