Each Civil 3D corridor represents a single object containing a vast number of dynamically linked components. Within a corridor you may find assemblies, feature lines, surfaces, hatch patterns, render materials and pay items. (Not to mention references to alignments, profiles, and targets.) In fact, there are so many parts associated with corridors that they are stylized using a collective group of styles called a “Code Set Style”.
Since code set styles control so many things, they may seem complicated when first viewed within the Code Set Style editor. Fortunately, they are much easier to configure and use than you might think! In today’s installment we’ll explore the many options available within a code set style by tying each item to its respective corridor component. After reviewing the session, you will have a better understanding of the function and organization of Civil 3D code set styles. You will also know how to create and edit code set styles when necessary.
For further information on code set styles and their usage, please review the following videos…
“Creating a Code Set Style to Display the Plottable Geometry of a Civil 3D Corridor Model” – • Creating a Code Set Style to Display ...
“Hatching Civil 3D Corridor Models using a Code Set Style” – • Hatching Civil 3D Corridor Models usi...
“Visualizing Corridor Models by Assigning Render Materials to a Civil 3D Code Set Style” – • Visualizing Corridor Models by Assign...
“Civil 3D 2017 New Features” - • Civil 3D 2017 New Features - Corridor...