[AQW] Exalted Harbinger Class Solo vs ArchMage Class Solo [Die Alone Part 1]

Опубликовано: 14 Июнь 2023
на канале: Nadja
171
4

This is Die Alone Class Low HP HIGH DAMAGE!

Full Lucky Class + Helm Enhancements
Full Forge Weapon Valiance + Forge Cape Lament Enhancements

Soul Breaker
Rank Needed: 0
Mana Cost: 0 Mana
Cooldown: 3 Seconds
Type: Physical
Range: A short range attack that deals damage to 1 target.
Description: You relentlessly beat at your foe's soul. Dealing high damage based on weapon attack, but with a longer cooldown.

Soul Rend
Rank Needed: 1
Mana Cost: 15 Mana
Cooldown: 6 Seconds
Type: Hybrid
Range: A medium range attack that deals damage to 1 target.
Description: Rend your foe for unavoidable damage based on the difference between your current and maximum HP, dealing more damage the lower your health is. Your strike leaves them rent, decreasing Crit Chance by 30%.
Note: Applies Soul Siphon, reducing enemy Crit Chance by 30% for 10 seconds.


Soul Leech
Rank Needed: 2
Mana Cost: 30 Mana
Cooldown: 6 Seconds
Type: Hybrid
Range: A short range attack that deals damage to 1 target.
Description: Drain life directly from your target's soul, dealing damage and healing you.



Soul Pact
Rank Needed: 3
Mana Cost: 50 Mana
Cooldown: 12 Seconds
Type: Hybrid
Range: A long range status skill that applies to yourself.
Description: Enter a Soul Pact, reducing your incoming healing by 50% but increasing your defense by 50% for 30 seconds.



No Pain No Gain
Rank Needed: 4
Type: Passive Ability
Description: All damage taken increased by 15%.



Might of the Legion
Rank Needed: 4
Type: Passive Ability
Description: You deal 15% more damage with all attacks.


Blood Price
Rank Needed: 5
Mana Cost: 0 Mana
Cooldown: 3 Seconds
Type: True Damage
Range: A short range attack that deals damage to yourself.
Description: Sacrifice your very life force to increase all damage dealt by 125% Crit Chance by 15%, and Haste by 8% for 10 seconds. Each sacrifice you make increases your Crit Damage by 20% for 10 seconds as well, does not refresh.
Notes:

Costs 50% current health.
Applies Blood Price to the caster, increasing damage dealt by 125%, Crit Chance by 15%, and Haste by 8% for 10 seconds.
Applies For the Legion!! to the caster, increasing Crit Damage by 20% for 10 seconds, stacks on subsequent casts but cannot be refreshed.



For the Legion
Rank Needed: 10
Type: Passive Ability
Description: Your faith in the legion empowers you. Increases Endurance by 50%.