Keeping players Interested - Pacing in Game Design

Опубликовано: 19 Апрель 2020
на канале: Brackeys
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In this video we explore how Pacing can be used to keep players hooked!

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● Learn more about Difficulty:    • Difficulty in Video Games - Game Design  

More cool resources on Pacing:
● Pacing And Gameplay Analysis In Theory And Practice: https://www.gamasutra.com/view/featur...
● Advancement, Progression and Pacing: https://gamebalanceconcepts.wordpress...
● How to Keep Players Engaged (Without Being Evil):    • How to Keep Players Engaged (Without ...  
● Examining Game Pace: How Single-Player Levels Tick: https://www.gamasutra.com/view/featur...

Games shown:
Portal
Portal 2
Control
Half Life 2
Half Life Alyx
Red Dead Redemption 2
Life is Strange
Batman: Arkham Asylum
The Witcher 3: Wild Hunt
Death Stranding
Deus Ex: Mankind Divided
Ori and the Blind Forest
Call of Duty: Modern Warfare
The Last of Us
World of Warcraft Classic
World of Warcraft Retail
Diablo 3
Path of Exile
Tom Clancy's The Division 2
Horizon: Zero Dawn
Tekken 7
Lego Star Wars: The Complete Saga
Minecraft

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