In this bonus episode of Deep Dive, Locke sits down with @DaveOshry, CEO of @NewBloodInteractive, to talk about the journey he and his team went through to bring this classic title to modern consoles.
Also, show some love to our friends over at @ApogeeEntertainment!
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Rise Of The Triad: Ludicrous Edition is available NOW!
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🟢 Xbox: https://bit.ly/4geXz8b
🔵 PlayStation: https://bit.ly/3AUdMPU
🔴 Nintendo Switch: https://bit.ly/4d4fXgZ
🟡 Steam: https://bit.ly/4dT3e1T
🟣 GOG: https://bit.ly/4dRqXjd
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Connect With Us!
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X | Twitter ➡️ https://x.com/NightdiveStudio
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Subscribe to the Deep Dive Podcast!📱
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⏰ Timecodes ⏰
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0:00 - Intro
0:47 - How Dave got involved with ROTT?
6:18 - Lessons learned from the first ROTT reboot?
13:59 - What is a "Doomstick moment"?
15:08 - How do you describe New Blood to someone?
16:57 - Why does New Blood make the stuff they do?
20:25 - Design styles and cycles in gaming
22:17 - Big games and self contained ecosystems
25:10 - How New Blood and Nightdive came together
27:19 - How the ROTT: Ludicrous Edition came the be?
29:56 - The importance of bringing back ROTT
32:19 - Dual pistols and rocket jumping
33:56 - Dave's favorite weapon in ROTT
35:32 - Upcoming 30th anniversary for ROTT
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