Creating a believable environment is great...but sometimes you don't want it to get in the way of seeing & controlling your character! That's what this episode is all about, as we take a look at the very budget-friendly "TUC" -- which stands for Transparency Under Camera -- which is available on the Unreal Engine Marketplace.
At less than $10, TUC will let you [very quickly] setup various transparent / X-Ray versions of walls, foliage -- whatever you want to apply it to -- so that it doesn't obstruct your view of the character. Visual styles can be tweaked and adjusted to taste, so let's jump on in!
This is one video in a series of Game Development technique & tools reviews, so check out the rest of the ongoing series!
Link to item on UE Marketplace:
https://www.unrealengine.com/marketpl...