Stealing Control from Players - Legacy Devlog #22

Опубликовано: 19 Июль 2021
на канале: aarthificial
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In this week's indie game devlog™, I'd like to show you how I handle input in Astortion. More specifically - how I allow different external systems to influence and override the player's input.

Support me on Patreon:
  / aarthificial  

0:00 Introduction
0:30 InputProvider
1:33 Chain-of-responsibility
2:35 Summary

Thanks for watching!

made with Adobe Illustrator and After Effects