3D Platformer in Unity - Player Controller (Part 1)

Опубликовано: 02 Июль 2023
на канале: git-amend
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A Unity 3D Platformer is a challenging project! In this first episode, we will tackle building the foundation of our game by creating a Player Controller, harnessing the full power of the new Unity Input System and building a custom Camera Manager to work with Cinemachine. A few surprises are inside, but you'll have to watch to find them! (Some of them are also in the source repository!) Code along with me and lay the groundwork for getting into more programming patterns and game architecture in future episodes!

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#unity3d #gamedev #indiedev #3dplatformer

▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬

0:00 Intro
0:30 Project Setup
5:00 Handling Input
11:19 Player Controller
19:50 Camera Manager
24:00 Animation
27:00 Demo and Outro

Source code: https://github.com/adammyhre/3D-Platf...

JetBrains Articles Mentioned In This Video
https://blog.jetbrains.com/education/...
https://www.jetbrains.com/rider/nextv...

Open Source Used In This Video
https://github.com/KyleBanks/scene-re...

Assets Used In This Project (Affiliate Links)
Dungeon Mason Tiny Hero Duo: (FREE): https://assetstore.unity.com/packages...
MeshTint Burrow (FREE): https://assetstore.unity.com/packages...
Cartoon Remaster VFX (FREE): https://assetstore.unity.com/packages...
Casual Game SFX (FREE): https://assetstore.unity.com/packages...
Ultimate Low Poly Pack: https://assetstore.unity.com/packages...
DOTween (FREE): https://assetstore.unity.com/packages...
DOTween (Pro): https://assetstore.unity.com/packages...

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