Learn how to package your custom code in a modular, version controlled way with Unity Custom Packages, that include Dependency management! Understand the difference between a basic unity packaged Asset and a Custom Unity Package. Today we're taking our Improved Timers code from the previous video and packaging it to share with the community!
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Two Types of Packages
3:10 Custom Unity Packages
7:20 Assembly Definitions
9:40 Manifest
14:46 Local Packages
Source code: https://github.com/adammyhre/Unity-Im...
More Useful Code:
https://github.com/adammyhre?tab=repo...
Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/475...
Assets Shown In This Video (Affiliate Links)
Procedural Progress Bar: https://assetstore.unity.com/packages...
Dungeon Mason Tiny Hero Duo: (FREE): https://assetstore.unity.com/packages...
Tiny Heroes: https://assetstore.unity.com/packages...
Tidal Flask Dungeon Pack: https://assetstore.unity.com/packages...
Hierarchy Icons: https://assetstore.unity.com/packages...
Better Transform: https://assetstore.unity.com/packages...
Better Mesh Filter: https://assetstore.unity.com/packages...
Kyeoms VFX: https://assetstore.unity.com/publishe...
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