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Crafting a Better Shader for Pixel Art Upscaling
Giving Personality to Procedural Animations using Math
Designing a Better Aim Assist for 2D Games
Making an Animation for my 3D Pixel Art Game
Creating Particle Effects Without Particles
Fire/Rain/Grass Interaction System
3D Pixel-Art Terrain Authoring
Dynamic 3D Pixel Art Particle Lighting
God Rays in 3D Pixel Art Game Engine
Pixel Art Shader Updates
Parallax Effect for 3D Pixel Art Engine
Pixel Art Rain Shader
Procedural Pixel Art Fire
Creating a Scene for my 3D Pixel Art Game
Wind Animations
Procedural Pixel Art Trees
Procedural Day/Night Cycle
Demo Scene: Water Shrine at Night
Pixel Art Block Shader
Cloud Shader with a Pixel Art Aesthetic
Realtime Reflections in a 3D Pixel Art Scene
3D Pixel Art Water Shader
Pixel Art Grass Shader V2
Nighttime Lighting in a Pixel Art Scene