Date of Recording: 2021-01-22
It's been a while since the last update from before the holidays. Several things have been in the works, including a fairly involved procedural terrain generator that deserves its own explanation video some day. Here we are showing off the improvement to the main pixel art shader including light-aware edge coloration, and some procedural moss.
Other new additions visible in this video:
flowers
new rock and ruins assets
new dirt texture and shader